1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
use core::task::Waker;

use heapless::Vec;

/// Utility struct to register and wake multiple wakers.
pub struct MultiWakerRegistration<const N: usize> {
    wakers: Vec<Waker, N>,
}

impl<const N: usize> MultiWakerRegistration<N> {
    /// Create a new empty instance
    pub const fn new() -> Self {
        Self { wakers: Vec::new() }
    }

    /// Register a waker. If the buffer is full the function returns it in the error
    pub fn register(&mut self, w: &Waker) {
        // If we already have some waker that wakes the same task as `w`, do nothing.
        // This avoids cloning wakers, and avoids unnecessary mass-wakes.
        for w2 in &self.wakers {
            if w.will_wake(w2) {
                return;
            }
        }

        if self.wakers.is_full() {
            // All waker slots were full. It's a bit inefficient, but we can wake everything.
            // Any future that is still active will simply reregister.
            // This won't happen a lot, so it's ok.
            self.wake();
        }

        if self.wakers.push(w.clone()).is_err() {
            // This can't happen unless N=0
            // (Either `wakers` wasn't full, or it was in which case `wake()` empied it)
            panic!("tried to push a waker to a zero-length MultiWakerRegistration")
        }
    }

    /// Wake all registered wakers. This clears the buffer
    pub fn wake(&mut self) {
        // heapless::Vec has no `drain()`, do it unsafely ourselves...

        // First set length to 0, without dropping the contents.
        // This is necessary for soundness: if wake() panics and we're using panic=unwind.
        // Setting len=0 upfront ensures other code can't observe the vec in an inconsistent state.
        // (it'll leak wakers, but that's not UB)
        let len = self.wakers.len();
        unsafe { self.wakers.set_len(0) }

        for i in 0..len {
            // Move a waker out of the vec.
            let waker = unsafe { self.wakers.as_mut_ptr().add(i).read() };
            // Wake it by value, which consumes (drops) it.
            waker.wake();
        }
    }
}